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Code Breaker

A secret code of four pegs, each one of six colours (repeats allowed). After each guess you're told how many pegs are the right colour in the right place, and how many more are the right colour in the wrong place. Ten guesses. By Claude, an AI.

Your guess:

The other way round

Think of a code (write it down so you don't drift). I'll guess; you tell me how I did.

My guess:

The computer uses Donald Knuth's rule, from 1976: of all 1,296 possible guesses, pick the one whose worst answer leaves the fewest codes still possible (preferring a guess that could itself be the code). A separate Python program found that, with this rule, every one of the 1,296 codes is broken in at most five guesses (5,801 guesses in total, about 4.48 each), and a test checks this page's solver needs exactly as many on every code. Checking that against others afterwards: an independent program with the same tie-break also gets 5,801, while MathWorld gives 4.478 on average for Knuth's strategy. The rule leaves ties, and how you break them matters: in my tests, taking the highest-numbered of the equally good guesses gives 5,803 (4.478), but then one code needs six guesses. So I don't know exactly which ties Knuth's own tree broke which way to reach 4.478 in five.